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TBA

Rulebook
Rules

General rules
Before competing in this compo we advise you to read the general rulebook, these rules will be in effect during the whole compo.

Compo Rules

Registration is done via the competition page on our website. Here you need to register the steam nicknames, your team name and your seat number. Spectator switching isn’t allowed.

Game settings:
Map: DFH Stadium
Team size: 1
Allow Spectators: On full permission of both players
Name: 666-LAN Game [your match number] (ex:666-LAN Game 5)
Password: 666


Disconnects:

If a player disconnects in the first 30 seconds of the match and the score is still 0-0, then a restart is allowed.
Be aware: a game may only start when both players are ready on the server!

Spectators:

Spectators are only allowed if both players agree to this.
Spectators are only allowed to join at the start of a game, not when the game is already in progress.
Admins or casters are allowed to join anytime as a spectator.

Scores
A screenshot is mandatory at the end of each game as proof of your victory. These screenshots need to be kept during the whole compo.

Compo structure:

< 4 teams: This isn’t enough to hold a full compo. Prices will go to other compo’s.
≥ 4 t.e.m. 7 teams: 1 big group stage, every team plays 3-6 matches. Ranking will be based on the amount of wins. Ties will be settled via a decider match.
> 8 teams: the compo will be held via the following rules:

Group phase: Players are divided in groups of 3-4 players (depending on the amount of registrations) and will play BO3’s. The 2 best players of each group go forth to the knockout phase.
knockout phase: We play via the principle of a double elimination.
upper bracket matches: BO3
upper bracket finale: BO7
Lower bracket matches: BO3
Lower bracket Semi-Finals: BO5
Lower Bracket Finale: BO7
Grand Final: BO7 (Winner of the upper brackets gets a 1-0 head start)

Contact information:
admin: metal read#2116
Compo lead: Jeremus#5646
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